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What Are the Best Tips for Making an Interactive Prototype?

By Erik J.J. Goserud
Updated: May 17, 2024
Views: 3,440
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Creating an interactive prototype is a necessary step for many individuals hoping to turn their ideas for products into reality. An interactive prototype generally possesses some sort of feature that enables feedback from users, hence the term interactive. Not every product can be interactive, and those that are tend to be more difficult to create. Remaining open to feedback of users during the trial period and minimizing expenses are both important aspects of creating the ideal interactive prototype.

The reason it is very important to remain open for suggestions is because the first prototype is seldom the final version. Most products seen in stores have gone through scores of revisions, even those that seem very simple in theory. A complex product like one that may require an interactive prototype may need even more revisions.

For this reason, feedback is crucial. Any great inventor puts his or her product ahead of his or her ego. Realizing that a prototype can be improved and that a particular product is not perfect opens the door for potential maximization. Feedback is the key for giving direction to those inventors willing and open enough for change.

One great thing about an interactive prototype is the potential for feedback. The best prototypes of this nature can give an inventor or developer instant insight into potential consumers' views of the product. Keeping this in mind when creating the first prototype makes the improvement process that much easier.

Developing relationships throughout the development process can also make life easier. Most inventors, especially those new to the entrepreneurial field, may not know exactly where to go or what to do with their products. Being surrounded by trusted individuals who have knowledge in these areas can certainly help an inventor or developer along the way.

Staying frugal, of course, is a great idea in any sort of business. Those who can save money without sacrificing quality are destined to rule the business world. When making an interactive prototype, this is a paramount consideration.

Marketing and distributing a product is very expensive, so as much money in the development stage as possible should be saved. Additionally, the nature of a prototype is that it should be revised and changed. Each time this occurs, more money is spent. Due to this, even more frugality than usual should be practiced to ensure enough is left over for other aspects of bringing a product to market.

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